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What’s new in Darkness Falls

V4.00 – 07.02.2022 

If you have been playing the DEV builds, you need to make sure that your /Mods folder is TOTALLY deleted. No exceptions. 

You will also NEED to start a new save. No exceptions. 

This will work on 20.1 (which I believe is stable at the time of this post), or 20.2 (which will be stable later according to TFP). 

There are no more client/server builds. One build works for both. 

Patch notes are extra thicc, so they’re here: https://pastebin.com/NbLtwnT1 Download Link: https://dev.azure.com/KhaineUK/_git/DarknessFallsA20 (click the 3 dots, select download as zip) 

Alt Download Link: https://gitlab.com/KhaineGB/darkness-falls-a20/-/tree/main (click the icon next to clone and then zip)

V4.01- 25.02.2022

To update, you need to make sure that your /Mods folder is TOTALLY deleted. No exceptions. A new save is very, very, very strongly recommended as your progress may be wiped. Patch notes as follows.

– Updated for A20.3b3. 

– Updated Sphereii-Core. 

– Included experimental C# patch and edited POI XML that allows RWG to work for DF. 

– Fixed localization on Mining tips. 

– Fixed unlockedby on Rechargeable Battery. 

– Fixed localization on gunpowder bundle. 

– Fixed localization on steel crafting saying level 50 instead of level 30. 

– Tweaked loot a little more. 

– Laser weapons no longer have recoil (the thing that moves the camera) but DO still have spread (the thing that makes the crosshair bigger on firing). 

– Removed the triple resource rocks from the wasteland, which I thought i’d already done. 

– Rebalanced stamina cost of scrap tools as it was lower than intended. 

– Rebalanced power attack stats of scrap iron fireaxe as it was higher than intended. – Rebalanced power attack stats of iron pickaxe as it was lower than intended. 

– Added bedrollArmyGreen since it was missing. 

– Fixed incorrect icon on player lockable cabinets. 

– Fixed a bug with Razor’s quests not showing up if the player somehow managed to do the Scout “Next Trader” quest multiple times. 

– Fixed a bug with Eve spamming NRE’s. 

– Fixed pagenation issue on the players window. 

– Changed the bunker portal to use the same spawner as the body bags to see if it works. 

– Increased the cost of Orange Tea as it was a little too cheap.

– Chicken Coops should now be repairable. 

– Zombie AI should now work as intended. 

– Reload speed and rounds per minute should now work on bows/crossbows. 

– Iron Hoe should now have localization. 

– Tough Utility Worker now has localization. 

– Disabled eggs spawning chickens because I forgot to do that and people were breaking their games. 

– Dried oranges should no longer be spammable. 

– Resource rocks should now show different colours on the map to help players locate veins. 

– Excluded the chainsaw from bleed effects so the player won’t bleed while using it. 

– Added a tag to JaWoodle Purple so it can be used on vehicles. 

– Flying vehicles should no longer be tiered to fix price issues. 

– Removed Gyro parts from loot since it’s now craftable. 

– Fixed Diazepam taking too much water. 

– Removed duplicate Pipe Bomb recipe. 

– Fixed Minibike not being craftable after level 1 of Vehicles For Dumbshits. 

– Changed the Dirt Bike to the same speed as the Motorcycle. 

– Changed the Dirt Bike to be made with Forged Iron instead of Forged Steel. 

– Dirt Bike now has slightly larger storage but still less than a Minibike. 

– Made reload speed of laser sniper a little faster. 

– Supply Crates should no longer drop two mastery books (but should still have a chance for 1).

– Adjusted spawn rates of “full” bookshelves so there should be more of them since DF is very reliant on books. 

– All traders updated with walls not made of paper. 

– Reduced and moved spawn points on all maps so players should be sent to the proper traders. 

– Ghillie suit is now properly locked. 

– Added a low chance for super corn to drop in loot. 

– Increased the storage size of the box truck as discussed with the testers. 

– Fixed iron and potassium being in the wasteland when it shouldn’t be. 

– Fixed the range and tick rate of the bunker portal. 

– Changed modXPNerf to be installable on anything and apply to all XP gained (this is a creative mode only item). 

– Crowbars now properly work on treasure chests. 

– Added missing Arc Gun recipe. 

– Added ammo to T3 and T4 buried supplies to make them a little more valuable. 

– Fixed the “Marksman Rifle” trader dialog localization. 

– Fixed missing localization on steel ammo bundles. 

– Backend code tidy up for better performance. 

– Small tweak that should resolve Eve quest issues. 

– Porkins Shotgun shouldn’t degrade as quickly. 

– Drone should now heal when it has the healing mod and appropriate items (but not the paramedic kit for some reason).

IMPORTANT NOTE: If you have the Vehicles For Dumbshits perk, your save will likely be wiped as that perk had to be adjusted to fix a bug. You have been warned. 

Download Link: https://dev.azure.com/KhaineUK/_git/DarknessFallsA20 (click the 3 dots, select download as zip) 

Alt Download Link: https://gitlab.com/KhaineGB/darkness-falls-a20/-/tree/main (click the icon next to clone and then zip)

V4.02 – 08.04.2022

Full patch notes going from 4.01 to 4.02: https://pastebin.com/CR4rPMLP 

Download links are the usual, and manual install is recommended as per usual. Just download the mod, delete the Mods folder, replace with the new one, done. Regarding save compatibility. 

Going from 4.01 to 4.02 may have some… odd side effects. 

It is STRONGLY RECOMMENDED to start a new save. In testing, no character data was wiped, but some items changed due to removing some buggy/unneeded ones. You have been warned. 

Download Link: https://dev.azure.com/KhaineUK/_git/DarknessFallsA20 (click the 3 dots, select download as zip) 

Alt Download Link: https://gitlab.com/KhaineGB/darkness-falls-a20/-/tree/main (click the icon next to clone and then zip) Nexus Link: https://www.nexusmods.com/7daystodie/mods/235?tab=files&BH=0

V4.03 – 15.05.2022

This update includes some required tweaks so the mod will now be compatible with XBox Game Pass versions of the game. Also, this version of the mod has been tested on both 20.4 and 20.5 experimental, so you can use whichever version of the game you wish. 

Regarding save compatibility, I have tested it on my youtube save, and there was no issue going from 20.4 and V4.03, to 20.5 and V4.03A. A new save is still recommended, as per TFP guidelines, but you CAN get away with not doing it. 

Darkness Falls V4.03A 

– Added Krunch’s 8k map and required POI’s. 

– CompoPack and required rwgmixer edits added. 

– Khaine’s version of the A19 Crack-A-Book tower added. 

– Edited the small Crack-A-Book POI to swap to new bookshelves. 

– Added new pre-generated maps that included the CompoPack. (they have CP at the end instead of NoCP) 

– Scoutsmod updated to run from any folder, and compiled into the main DF DLL file. – Scoutsmod now configurable via blocks.xml (info is at the bottom of the file). 

– Darkness Falls XML updated to allow it to run from any folder (including the new mod folder). 

Download Link: https://dev.azure.com/KhaineUK/_git/DarknessFallsA20 (click the 3 dots, select download as zip) 

Alt Download Link: https://gitlab.com/KhaineGB/darkness-falls-a20/-/tree/main (click the icon next to clone and then zip) Nexus: https://www.nexusmods.com/7daystodie/mods/235?tab=files&BH=12

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