Dedicated 7 Days To Die overhaul hosting

Wasteland server hosting for raiders, radiation, power armor, and bigger ambitions

Wasteland does not play like a polite vanilla server with a few extras layered on top. It adds SPIFSAL progression, raiders, PMCs, mutants, energy weapons, heavy weapons, custom POIs, radiation zones, repairable vehicles, and Fallout-flavored survival pressure. If you want that experience to feel sharp instead of fragile, give it L or XL resources from the start.

L and XL plans EAC off ready Install over FTP Backups + FTP included Console access
Wasteland overhaul gameplay on Supercraft 7 Days To Die server hosting
21 Starting SPIFSAL points define the build path early and make character choices feel immediately consequential.
PMC + Raiders Human enemies change how POIs feel because houses stop being automatically safe and predictable.
Power Armor Energy weapons, heavy weapons, radiation, and legendary loot push the pack beyond normal 7DTD progression.
Custom POIs Repurposed locations, custom facilities, radiated clears, and world-specific hazards make hosting matter more.

Why host Wasteland with Supercraft

Wasteland changes how the game feels: scarcer safety, harsher enemies, scavenged progression, Fallout-style gear, and worlds that reward exploration. It is not a one-click pack in our panel, so you install it yourself; the server around it is ready for it.

  • You upload the Wasteland files into the server's Mods folder over FTP; every player installs the same build.
  • FTP, console access, and backups when you want manual control or a clean rollback path.
  • Hosting regions in North America, Europe, and Australia for lower-latency community play.
  • Support that already knows the common Wasteland failure points: EAC, version drift, and mixed mod stacks.

What Wasteland actually changes

Wasteland is not just “more guns.” The whole loop gets reshaped: custom attributes, new enemies, tougher POIs, radiation management, repairable vehicles, expanded crafting, custom foods, power armor, energy weapons, and real consequences for sloppy builds.

  • SPIFSAL attribute system, perk changes, and respec decisions that matter.
  • Raiders, PMCs, mutants, giant scorpions, mutant hounds, and harder elite threats.
  • Energy weapons, heavy weapons, .50 cal loot, legendary gear, and power armor progression.
  • Radiated POIs, repairable vehicles, irrigation-based farming, and death penalties that add pressure to wipes.
Plan L

The sensible starting tier

L is the right first step for private Wasteland groups that want strong performance without jumping straight to the biggest plan. It gives you room for a serious overhaul world and keeps the launch path clean for smaller community experiments.

  • Good fit for private wipes, co-op groups, and leaner long-form servers.
  • Smart baseline when the goal is stable play and easy deployment, not heroic cost-cutting.
  • Leaves you a clear upgrade path before performance becomes the conversation.
Plan XL

The safer pick for public servers

XL is where you go when the community is already bigger, the world is already ambitious, or you know you would rather buy headroom now than apologize later. If your Wasteland server is a public project, XL is usually the more honest answer.

  • Recommended for public communities, denser maps, and higher concurrency.
  • Better margin for busy POIs, larger exploration spread, and late-wipe chaos.
  • The plan to choose when stability is part of the product you are selling to your players.

Wasteland setup tips that prevent the usual pain

  • Turn EAC off. Wasteland explicitly expects it.
  • Keep the exact same Wasteland build on every client and on the server.
  • Do not mix random extra mods into the pack and then blame the overhaul when the load order explodes.
  • Take a backup before updates, imports, or experimenting with manual changes.
  • When in doubt, choose the stronger plan before the community fills the world and exposes the bottleneck.

Why Wasteland plays differently

Wasteland has immediate fantasy. Players understand the hook fast: raiders, radiation, salvage loops, hard POIs, weird weapons, and survival that feels rougher and more physical than base 7DTD. That is exactly why the server under it has to be solid.

What players care about
Clean launch. Matching versions. Fast recovery after mistakes. Enough headroom for longer wipes. A host that already knows why “EAC must be off” matters.
Need hands-on help? Start with the FTP guide, the backup guide, or compare tiers on the plans page.

What a Wasteland world looks like

Dusty combat, abandoned infrastructure, scavenger energy, and the constant feeling that the world is trying to break you. That is the server your group is signing up for.

Ready to launch a Wasteland server that feels dangerous for the right reasons, not because the hosting is underpowered?

Start on Plan L for a serious private wipe or jump to XL if you already know the server will grow. Either way, you get a faster launch path, better recovery tools, and hosting that is built for heavy 7DTD worlds instead of vanilla-only expectations.

Wasteland server hosting FAQ

Can I run Wasteland on a smaller plan?

You can try, but it is the wrong optimization. Wasteland belongs on L or XL because it adds enough systems and enemies that a weaker plan becomes the bottleneck fast.

Does Wasteland require matching installs for all players?

Yes. Use the same Wasteland build everywhere, keep EAC off, and avoid random extra mods unless you are prepared to debug the consequences.

Can I still tweak files manually after launch?

Yes. You install Wasteland yourself over FTP, and FTP, file manager access, console access and backups stay available for any change after launch.