7 Days To Die Modpacks — Which Plan Fits Which Pack (2026)
Every popular 7DTD modpack pinned to the cheapest plan tier that actually runs it without lag. Skip the trial-and-error: pick the right plan once, install the pack one-click, play in 3 minutes.
Most modded groups land on Plan M or Plan L.
M ($9.99/mo) for Darkness Falls + modlets. L ($17.99/mo) for the heavy overhauls.
Quick plan-fit table
| Modpack | RAM needed | Plan tier | One-click install |
|---|---|---|---|
| Darkness Falls (DF) | 10–14 GB | Plan M ($9.99) | Yes |
| DF All-In-One | 12–16 GB | Plan M ($9.99) | Yes |
| Undead Legacy (UL) | 14–18 GB | Plan L ($17.99) | Yes |
| Ravenhearst | 14–18 GB | Plan L ($17.99) | Yes |
| War of the Walkers | 10–12 GB | Plan M ($9.99) | Yes |
| War3zuk | 14–18 GB | Plan L ($17.99) | Yes |
| Wasteland | 12–16 GB | Plan L ($17.99) | Yes |
| Age of Oblivion | 14–18 GB | Plan L ($17.99) | Yes |
| Sorcery | 10–14 GB | Plan M ($9.99) | Yes |
| Farm Life | 10–14 GB | Plan M ($9.99) | Yes |
| Asylum | 10–12 GB | Plan M ($9.99) | Yes |
| Modlets only (multiple small mods) | 8–10 GB | Plan S+ ($5.99+) | Yes |
| 32+ players, any heavy overhaul | 20–32 GB | Plan XL ($29.99) | Yes |
By plan tier — what actually fits
Plan S — $5.99/mo
Up to 8 players · 6–8 GB RAM allocation
Vanilla 7DTD and modlet-only setups. Small mods that don't change core systems — QoL tweaks, HUD upgrades, recipe expansions. Will not run any of the named overhauls listed above.
Plan M — $9.99/mo Most modded groups
Up to 16 players · 10–14 GB RAM allocation · modlets + Darkness Falls + War of the Walkers + Sorcery + Farm Life
The default tier for "I want to play a real overhaul." Darkness Falls is the canonical example — if your group wants DF and you have 16 or fewer players, Plan M is the right choice. Includes one-click install for the listed packs and the modlet manager.
Plan L — $17.99/mo Heavy overhaul tier
Up to 32 players · 14–18 GB RAM allocation · every overhaul
If your modpack name includes the words "Undead Legacy," "Ravenhearst," "War3zuk," "Wasteland," "Age of Oblivion," or you're trying to run multiple overhauls in mod-stack fashion — Plan L is the floor. The added RAM headroom matters more than the higher player count for these packs.
Plan XL — $29.99/mo Public communities
Up to 64 players · 20–32 GB RAM · 16K+ worlds
Twitch streamers running 30+ player servers, public communities running heavy overhauls, server networks doing modpack tournaments. If you're not at this scale you're paying for unused capacity.
Why one-click install matters for modpacks
Manually installing a 7DTD overhaul on a generic game host means: download the mod archive, FTP-upload it, edit serverconfig.xml for the right map size, drop the right mod files into ~/sdtd/Mods/, restart, hope the version matches the 7DTD core build, repeat for each player who needs the matching client mod.
On us, those steps collapse into "select Darkness Falls in the panel, click install." The version compatibility is pre-validated — we track the mod author's release schedule so the version we install always matches the running 7DTD build. When 7DTD ships an update that breaks the pack, we hold the auto-update until the mod author releases a compatible version.
The modpack rebuild problem (and what we do about it)
Modpacks like Darkness Falls and Undead Legacy ship updates on the mod author's schedule, NOT on Steam's schedule. The 7DTD client auto-updates from Steam. Result: the pack you're running can break overnight when 7DTD ships a hotfix.
Our pack-aware hosting addresses this in three ways:
- Snapshot-before-update. Before pushing any 7DTD update, we snapshot your save. Roll back from the panel in seconds if the update breaks the pack.
- Hold updates until packs are compatible. When a heavy overhaul (DF, UL, RH) hasn't released a compatible version yet, we hold the 7DTD update for those servers. You stay on the working build until the mod is updated.
- Mod-version pinning. The panel pins the exact mod version. If a mod author re-releases a patch you don't want, you stay on your pinned version.
FAQ
- Will Darkness Falls run on Plan S?
- No. Plan S is sized for vanilla + modlet workloads. Darkness Falls needs 10–14 GB of RAM under load — this exceeds Plan S's allocation. Plan M is the floor for DF.
- What's the cheapest plan that runs Undead Legacy?
- Plan L at $17.99/mo. UL's heavier item-and-mechanic system pushes RAM requirements above what Plan M can guarantee. We tested UL on Plan M and it works for ~4-6 players but rubberbands at higher loads — Plan L is the safe call.
- Can I run multiple modpacks at once?
- Modpack stacking (e.g., Darkness Falls + a few modlets) works on Plan M. Stacking two heavy overhauls (e.g., DF + UL) is not supported — the mods conflict in too many ways to be stable. Pick one.
- What about modlets?
- Modlets are small, focused mods that don't replace core systems. The modlet manager runs on every plan tier (S, M, L, XL). For pure modlet stacks, Plan S is enough; if you're combining 10+ modlets and worried about RAM, Plan M.
- Can I upload my own custom modpack?
- Yes — FTP access on every plan tier lets you drop custom mod folders into
Mods/. Useful for community-built packs that aren't on the one-click list (like Subquake's Steel Storm or solo creators' overhauls). - What happens when 7DTD ships a major update?
- For pack-aware servers we hold the update until the mod author confirms compatibility. For modlet/vanilla servers we test on staging, snapshot, then push. You can roll back from the panel.
- Does my plan tier change my mod selection?
- Yes. Plan S = modlets only. Plan M = modlets + Darkness Falls / War of the Walkers / Sorcery / Farm Life. Plan L+ = full overhaul stack including Undead Legacy, Ravenhearst, War3zuk, Wasteland, Age of Oblivion. Upgrade is one-click and saves carry over.
Ready to run your modpack without the operational work?
Plan M for Darkness Falls and friends ($9.99/mo). Plan L for the heavies ($17.99/mo). Both: 3-minute setup, one-click install, 2-day money-back.
Compare plans →