Supercraft 7 Days To Die hosting
Darkness Falls modded servers
Khaine’s Darkness Falls overhaul adds classes, demons, titanium tiers, and brutal horde nights. Host it on fast hardware with FTP and backups built in.
Requires M, L, or XL plan for FTP and mod installers. Use port 2121 for FTP connections.
Why run Darkness Falls with Supercraft
- Optimized hardware (L/XL tiers) keeps demons, radiated zombies, and 8K+ worlds stable.
- FTP on port 2121 lets you upload the full mod files exactly as packaged—no missing DLLs.
- Backups and console access built into the panel so you can roll back failed horde nights.
- Support team familiar with DF folder layout (
sdtd/bin/Mods,Data/Configtweaks, andModsorder).
Fast install paths
- Download the latest Darkness Falls build from the official Git repo or launcher.
- Connect via FTP (host from Details, port 2121) using FileZilla or WinSCP.
- Upload the unzipped mod folders into
sdtd/bin/Modson the server. - Restart the server and confirm the console lists Darkness Falls DLLs loading.
Need step-by-step FTP help? Visit the FTP access guide or the User Guide upload section.
Recommended settings
- Player groups or overhaul worlds: choose L or XL for extra CPU priority and RAM.
- Match client/server versions—always update every player with the same Darkness Falls release.
- Keep
GameNameandGameWorldaligned with your uploaded save to avoid resets. - Disable conflicting modlets; DF already overrides loot, UI, and progression.
Troubleshooting
- “Unexpected data received” or missing assets? Re-upload the full Mods folder over FTP and restart.
- Players stuck on old worlds: set the correct world in
serverconfig.xmlthen reboot. - Slow logins after horde night: back up, wipe
Player/Regioncache, and restart during off-peak.
Key Darkness Falls features
- Eight starting classes with multi-quest progressions
- New enemies: demons, succubi, behemoths, radiated hordes
- Titanium gear, coil weapons, and expanded farming
- 96-slot backpack, custom UI, harsher nights