Alpha20ReleaseNotes
7 Days To Die V2.4 Release Notes (Stable b5)
Hello Survivors! V2.4 b5 is a required connectivity patch. Epic Online Services builds older than 1.17.1.3 stop working on October 1, so update clients and servers now. Planned content shifts to V2.5; this drop is focused on stability and compatibility. If you stay on older Steam Windows branches, keep Windows updated to avoid certificate issues.
Quick summary
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Mandatory EOS update before October 1; older builds lose compatibility.
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Stable patch replaces the experimental rollout; content moves to V2.5.
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Crossplay servers can safely set LootRespawnDays to 0 or 1.
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Back up Saves and Mods before patching.
Actions for server admins
1) Patch every instance to V2.4 b5 and restart to load the new EOS libs.
2) Retest PS5/Xbox logins on crossplay servers after the update.
3) Run a quick quest and airdrop check to verify the NRE fixes.
4) Watch Telnet and RCON logs for mod errors; reapply mods once stable.
V2.4 b5 changelog (fixed)
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Factory_02 "Shotgun Messiah Factory" quest completes again.
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progression.xml typo fixed to boost armor magazine loot with medium and heavy armor skills.
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Launcher error "1980-0-0 is not a valid date specification." resolved when SavesLocal folders are empty.
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EAC enabled dedicated servers no longer fail with message size errors.
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Driving into a locked police car no longer bypasses the alarm or other block events.
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Airdrop nav object icon NRE resolved.
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Quest-related NREs for clients connected but not yet spawned fixed.
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PS5 now exits cleanly to the main menu after restarts.
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Steam build reflections no longer strobe under certain lighting.
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Toggle sprint now turns off when entering or exiting a vehicle.
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LootRespawnDays now accepts 0 as well as 1 for crossplay servers.
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PS5 water now renders with the correct blue hue.
What is next
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Planned content lands with V2.5, not this patch.
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Keep Windows updated if you are on older Steam builds to maintain certificate compliance.
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Expect another test round for overhaul mods when V2.5 drops.
Need help deploying or upgrading? The Supercraft team can migrate saves, test mods, and keep your V2.4 worlds online without downtime. Timing updates prevents EOS lockouts, so patch early.