EULA changes

The recent changes to The Fun Pimps’ (TFP) End User License Agreement (EULA) have sparked a wide range of reactions and discussions within the 7 Days to Die gaming community. This article aims to summarize the key points of the discourse, painting a clear picture of the situation as it stands.

The discourse began when members of the community expressed confusion and concern over the lack of posts or updates about the changes to the EULA. The community was particularly concerned about the perceived lack of transparency from TFP and speculated that posts discussing the EULA changes were being removed.

The changes to the EULA were suspected to involve game mods, particularly those used in conjunction with Twitch, a popular streaming platform. The speculation suggested that the EULA changes were related to copyright issues and the monetization of mods.

One key point of contention within the community centered around a mod known as Mischief Maker (MM). MM was alleged to have been making money through Twitch integration, with 20% of all bits spent via the extension going to the mod creator. The community was divided on whether this monetization was justified, with some arguing that mod creators should be compensated for their work and others disagreeing, citing concerns about the potential for mods to exploit the game for profit.

The situation escalated when TFP started taking down streams that were using and promoting MM, warning other streamers to stop using it or face the same consequences. This move was seen as a direct action against the monetization of MM and was met with mixed reactions. Some members of the community argued that TFP was right to enforce their EULA, while others felt that the action was heavy-handed and could potentially harm the game’s modding community.

Another mod, VRoid Player Models, was also reportedly taken down as part of the drama. VRoid Player Models, a mod that allowed players to use their own player models in the game, was widely popular and had brought many players back to the game. The removal of this mod, which was unrelated to the monetization issue, was seen as collateral damage and was met with criticism from the community.

The discourse around the EULA changes and the subsequent action taken by TFP highlights the tensions that can arise between game developers and the modding community. The incident underscores the importance of clear communication and understanding between these two groups, particularly when it comes to issues of copyright, monetization, and the enforcement of EULA terms. The 7 Days to Die community’s response to these events serves as a reminder of the passion that players have for the game and their desire to see it thrive and evolve in a way that respects both the rights of the developers and the contributions of the modding community.

Related posts:


Hey there, fellow gamers! If you’ve dived deep into A21 stable like I have, you


Just a week into the game, and here I am, thoroughly engrossed in 7 Days to Die A21. It’s amazing how it’s slipped under my radar for so long, especially considering my hefty hours logged in Minecraft, Valheim, and Fallout 4. This game hits that sweet spot of base-building and mob fighting that I’ve come to appreciate. Here are some thoughts I’ve gathered in my first week.


Welcome, survivors, to our latest community feedback round-up! We’ve delved deep into the Wasteland of