7 Days to Die Servers • Practical How-To
Upload Your Local World to a Supercraft Server
Step-by-step instructions to migrate RWG, Darkness Falls, and custom maps into your hosted 7 Days to Die server without corruption.
Spin up a better 7 Days to Die host
Deploy anywhere (US, EU, AU, CA), preload Darkness Falls/War3zuk, and upload your existing world in minutes.
View Hosting Plans Chat with Support“Fast setup, incredibly low ping, easy to configure and stable.” - Trustpilot review archive.
Know Your World Structure
A 7 Days to Die world is split across two folders: GeneratedWorlds for the terrain and Saves/GameWorld/GameName for the actual progression. Uploading only one half is the number one reason new hosting customers boot into a void or brand-new map.
GeneratedWorlds/<WorldName>/- contains biomes, dtm.raw, main.ttw, andprefabs/.Saves/<WorldName>/<GameName>/- contains Level.sdf, region files, andPlayers/.- Modded packs (Darkness Falls, Undead Legacy, War3zuk) also ship with
Data/Prefabs/- upload those when present.
Prepare the Save Locally
- On Windows press Win + R and paste
%AppData%/7DaysToDie. On Linux browse to~/.local/share/7DaysToDie. - Zip the entire
GeneratedWorlds/<WorldName>folder along withSaves/<WorldName>/<GameName>. - If you're migrating an overhaul map, keep the prefabs intact - many customers lose POIs because they skipped this folder.
Upload with FTP
Use FileZilla or WinSCP; it stays connected even if the panel is offline.
- Connect to
ftp://<server-ip>:2121using the username/password shown on your subscription detail page. - Upload
GeneratedWorlds/<WorldName>into/Saves/GeneratedWorlds/. - Upload
Saves/<WorldName>/<GameName>into/Saves/on the host. Preserve the double-folder layout. - Send
Data/Prefabs/if your world relies on custom POIs. Missing prefabs are what cause “missing block entity” spam.
Update Panel Settings
Inside the Supercraft control panel, head to Manage → Game Settings and set:
- GameWorld: exact name of the folder you uploaded under GeneratedWorlds.
- GameName: the save folder under
Saves/<WorldName>.
Restart the server. Within a minute, your friends will spawn into the imported map with their inventories intact.
Troubleshooting Tips
- Server generates a new map: typo in GameWorld or GameName - they must match the folder names exactly.
- Players spawn in a black void: GeneratedWorlds folder missing or corrupt. Re-upload it before rebooting.
- Prefab errors: you skipped
Data/Prefabs/. Upload the folder and restart. - Queues never complete: gigantic uploads take time. Keep the FileZilla queue running until every file is green.
Watch the tutorial
Players rave about Supercraft hosting
- “Fast setup, incredibly low ping, easy to configure and stable.” - Trustpilot, Nov 2025
- Support “kept themselves in the loop until my problems were resolved.” - Trustpilot, Oct 2025
- One-click Darkness Falls/War3zuk installs plus daily backups and FTP on M/L/XL plans.
More answers
Stay in the knowledge cluster
Search docs or jump to FAQs for quick fixes.
Related 7 Days to Die server guides
migration, world transfer
Migrate a 7 Days to Die World Between Servers
Move saves from another host or PC into Supercraft without downtime.
6 min readftp, filezilla, uploads
FTP Guide for 7 Days to Die Hosting
Everything you need to know about connecting, uploading, and troubleshooting via FTP on Supercraft servers.
5 min readbackups, restores
Restore 7 Days to Die Backups Safely
Exact steps for rolling back a hosted world without corrupting player data.
5 min readKeep learning
Previous guide
← TFP Joins Behaviour Interactive: What To ExpectWhat Behaviour Interactive buying The Fun Pimps probably changes, what it does not change yet, and why the community reaction is split between relief, suspicion, and exhausted hope.
Next guide
Installing Mods and Modlets on Your 7 Days to Die Server →Safely upload, structure, and troubleshoot standard 7D2D mods so they boot on the first try.