Introduction Running a dedicated server for 7 Days to Die on Linux has always been a challenge, but thanks to Alloc’s management scripts, it’s not only possible but efficient. These scripts provide a comprehensive solution for server admins who want to run the game natively without relying on workarounds like WINE. This post explores Alloc’s Linux server management scripts in detail—from setup to troubleshooting—with a technical perspective. Let’s dig in.
Alloc’s scripts are a set of Bash tools designed to simplify managing 7 Days to Die servers on Linux. The scripts automate critical tasks such as:
These scripts are hosted here and regularly updated to address community feedback.
Prerequisites:
lib32gcc1
, as the server relies on 32-bit compatibility.Here’s a basic setup process:
wget https://7dtd.illy.bz/fi/7dtd-linux-scripts.tar.gz tar -xvzf 7dtd-linux-scripts.tar.gz -C /usr/local/lib/7dtd
apt update && apt install -y lib32gcc1 wget curl tar
/usr/local/lib/7dtd/conf
to specify server paths and other details.7dtd.sh instance create MyInstance
7dtd.sh start MyInstance
A common hurdle is setting up the correct networking rules. The default ports for 7 Days to Die include:
To allow traffic, configure iptables
as follows:
iptables -A INPUT -p udp --dport 25000:25002 -j ACCEPT
iptables -A INPUT -p udp --dport 27017:27020 -j ACCEPT
iptables -A INPUT -p tcp --dport 8081 -j ACCEPT
iptables-save > /etc/iptables/rules.v4
Check if the ports are open:
nmap -sU -p 25000-25002 localhost
7DaysToDie.x86
is in the correct location. Verify libraries are loaded: ldd /path/to/7DaysToDie.x86
netstat -ulnp | grep 25000
SteamAPI_Init failed
, verify the steam_appid.txt
file exists in the engine folder with content 251570
.Alloc’s scripts support hooks, allowing you to inject custom commands during server events. For example, to display a welcome message:
mkdir -p /home/sdtd/hooks/playerConnect vim /home/sdtd/hooks/playerConnect/welcome.sh
#!/bin/bash . /usr/local/lib/7dtd/common.sh telnetCommand $1 "say Welcome, $4!"
chmod +x /home/sdtd/hooks/playerConnect/welcome.sh
This will trigger a welcome message whenever a player joins.
To avoid data loss, set up automated backups. Alloc’s scripts allow cron-based scheduling:
crontab -e
Add the following line to schedule hourly backups:
0 * * * * /usr/local/lib/7dtd/7dtd.sh backup MyInstance
Compress backups for better storage:
find /home/sdtd/backup/* -type f -mtime +7 -exec gzip {} \;
Server performance depends heavily on hardware. Alloc’s community has shared benchmarks:
taskset -c 0-3 /usr/local/lib/7dtd/7dtd.sh start MyInstance
This post covered the essential steps and tips for running a 7 Days to Die server on Linux using Alloc’s scripts. With proper configuration and a little troubleshooting, you can create a stable and feature-rich environment for your gaming community.
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