by Gnarrak The Destroyer
See another page dedicated to this very problem.
1. Make 2 folders on your desktop: one named “save_game” and one named “user_data”. Inside of “user_data” make 2 more folders: one named “Saves” and one named “GeneratedWorlds”
2. Go to the save location shown in pic and copy the folder that matches your world name, the serveradmin.xml and profiles.sdf, copy the 3 items into the user_data/Saves folder made on desktop (edited)
3. Once you copy open the world and re-name the save to “MyGame” it will have the name of what it was locally before you re-name it.
4. Open the new User_Data\GeneratedWorlds folder and place your world(map) from your local GeneratedWorlds folder. The world folder will be the same name as your map.
5. After all the files are in the locations highlight the 2 files and compress to a zip file…
6. Name the zip and upload the save to the website via the manage>files/mods section. Activate the world and restart the server
See sample file. And its contents: (Note, some file names may be slightly different depending on the version of 7days you are running but this should be the rough format to follow)
.
├── save_game
└── user_data
└── GeneratedWorlds
│ └── East Tausa County
│ ├── biomes.png
│ ├── checksums.txt
│ ├── dtm_processed.raw
│ ├── dtm.raw
│ ├── GenerationInfo.txt
│ ├── main.ttw
│ ├── map_info.xml
│ ├── prefabs.xml
│ ├── radiation.png
│ ├── spawnpoints.xml
│ ├── splat3.png
│ ├── splat3_processed.png
│ ├── splat4_processed.png
│ └── water_info.xml
└───Saves
└── East Tausa County
└── MyGame
├── blockmappings.nim
├── ConfigsDump
├── archetypes.xml
├── biomes.xml
├── blockplaceholders.xml
├── blocks.xml
├── buffs.xml
├── dialogs.xml
├── dmscontent.xml
├── entityclasses.xml
├── entitygroups.xml
├── gamestages.xml
├── item_modifiers.xml
├── items.xml
├── loadingscreen.xml
├── loot.xml
├── materials.xml
├── misc.xml
├── nav_objects.xml
├── npc.xml
├── painting.xml
├── physicsbodies.xml
├── progression.xml
├── qualityinfo.xml
├── quests.xml
├── recipes.xml
├── rwgmixer.xml
├── sounds.xml
├── spawning.xml
├── traders.xml
├── ui_display.xml
├── utilityai.xml
├── vehicles.xml
├── weathersurvival.xml
├── worldglobal.xml
└── XUi
│ ├── controls.xml
│ ├── styles.xml
│ ├── windows.xml
│ └── xui.xml
├── decoration.7dt
├── gameOptions.sdf
├── itemmappings.nim
├── main.ttw
├── main.ttw.bak
├── Player
│ ├── 76561198043581047.map
│ ├── 76561198043581047.ttp
│ ├── 76561198043581047.ttp.bak
│ ├── 76561198149766437.map
│ ├── 76561198149766437.ttp
│ ├── 76561198149766437.ttp.bak
│ ├── 76561198282863223.map
│ ├── 76561198282863223.ttp
│ └── 76561198282863223.ttp.bak
├── players.xml
├── power.dat
├── power.dat.bak
├── Region
│ ├── r.0.-1.7rg
│ ├── r.0.-2.7rg
│ ├── r.0.-3.7rg
│ ├── r.0.-4.7rg
│ ├── r.-1.-1.7rg
│ ├── r.1.-1.7rg
│ ├── r.-1.-2.7rg
│ ├── r.1.-2.7rg
│ ├── r.-1.-3.7rg
│ ├── r.1.-3.7rg
│ ├── r.-1.-4.7rg
│ ├── r.1.-4.7rg
│ ├── r.2.-1.7rg
│ ├── r.-2.-2.7rg
│ ├── r.2.-2.7rg
│ ├── r.-2.-3.7rg
│ ├── r.2.-3.7rg
│ ├── r.-2.-4.7rg
│ ├── r.2.-4.7rg
│ ├── r.2.-5.7rg
│ ├── r.3.0.7rg
│ ├── r.-3.-1.7rg
│ ├── r.3.-1.7rg
│ ├── r.-3.-2.7rg
│ ├── r.3.-2.7rg
│ ├── r.4.0.7rg
│ ├── r.-4.-1.7rg
│ ├── r.4.-1.7rg
│ ├── r.-4.-2.7rg
│ └── r.-5.-1.7rg
├── vehicles.dat
└── vehicles.dat.bak
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