by Gnarrak The Destroyer
See another page dedicated to this very problem.
1. Make 2 folders on your desktop: one named “save_game” and one named “user_data”
2. Go to the save location shown in pic and copy the folder that matches your world name, the serveradmin.xml and profiles.sdf, copy the 3 items into the Save_Game folder made on desktop (edited)
3. Once you copy open the world and re-name the save to “MyGame” it will have the name of what it was locally before you re-name it.
4. Open the new User_Data file on desktop and make a folder in it called “GeneratedWorlds” and place your world(map) in it once located.
5. After all the files are in the locations highlight the 2 files and compress to a zip file…
6. Name the zip and upload the save to the website via the manage>files/mods section. Activate the world and restart the server
See sample file. And its contents:
. ├── save_game │ └── East Tausa County │ └── MyGame │ ├── blockmappings.nim │ ├── ConfigsDump │ │ ├── archetypes.xml │ │ ├── biomes.xml │ │ ├── blockplaceholders.xml │ │ ├── blocks.xml │ │ ├── buffs.xml │ │ ├── dialogs.xml │ │ ├── dmscontent.xml │ │ ├── entityclasses.xml │ │ ├── entitygroups.xml │ │ ├── gamestages.xml │ │ ├── item_modifiers.xml │ │ ├── items.xml │ │ ├── loadingscreen.xml │ │ ├── loot.xml │ │ ├── materials.xml │ │ ├── misc.xml │ │ ├── nav_objects.xml │ │ ├── npc.xml │ │ ├── painting.xml │ │ ├── physicsbodies.xml │ │ ├── progression.xml │ │ ├── qualityinfo.xml │ │ ├── quests.xml │ │ ├── recipes.xml │ │ ├── rwgmixer.xml │ │ ├── sounds.xml │ │ ├── spawning.xml │ │ ├── traders.xml │ │ ├── ui_display.xml │ │ ├── utilityai.xml │ │ ├── vehicles.xml │ │ ├── weathersurvival.xml │ │ ├── worldglobal.xml │ │ └── XUi │ │ ├── controls.xml │ │ ├── styles.xml │ │ ├── windows.xml │ │ └── xui.xml │ ├── decoration.7dt │ ├── gameOptions.sdf │ ├── itemmappings.nim │ ├── main.ttw │ ├── main.ttw.bak │ ├── Player │ │ ├── 76561198043581047.map │ │ ├── 76561198043581047.ttp │ │ ├── 76561198043581047.ttp.bak │ │ ├── 76561198149766437.map │ │ ├── 76561198149766437.ttp │ │ ├── 76561198149766437.ttp.bak │ │ ├── 76561198282863223.map │ │ ├── 76561198282863223.ttp │ │ └── 76561198282863223.ttp.bak │ ├── players.xml │ ├── power.dat │ ├── power.dat.bak │ ├── Region │ │ ├── r.0.-1.7rg │ │ ├── r.0.-2.7rg │ │ ├── r.0.-3.7rg │ │ ├── r.0.-4.7rg │ │ ├── r.-1.-1.7rg │ │ ├── r.1.-1.7rg │ │ ├── r.-1.-2.7rg │ │ ├── r.1.-2.7rg │ │ ├── r.-1.-3.7rg │ │ ├── r.1.-3.7rg │ │ ├── r.-1.-4.7rg │ │ ├── r.1.-4.7rg │ │ ├── r.2.-1.7rg │ │ ├── r.-2.-2.7rg │ │ ├── r.2.-2.7rg │ │ ├── r.-2.-3.7rg │ │ ├── r.2.-3.7rg │ │ ├── r.-2.-4.7rg │ │ ├── r.2.-4.7rg │ │ ├── r.2.-5.7rg │ │ ├── r.3.0.7rg │ │ ├── r.-3.-1.7rg │ │ ├── r.3.-1.7rg │ │ ├── r.-3.-2.7rg │ │ ├── r.3.-2.7rg │ │ ├── r.4.0.7rg │ │ ├── r.-4.-1.7rg │ │ ├── r.4.-1.7rg │ │ ├── r.-4.-2.7rg │ │ └── r.-5.-1.7rg │ ├── vehicles.dat │ └── vehicles.dat.bak └── user_data └── GeneratedWorlds └── East Tausa County ├── biomes.png ├── checksums.txt ├── dtm_processed.raw ├── dtm.raw ├── GenerationInfo.txt ├── main.ttw ├── map_info.xml ├── prefabs.xml ├── radiation.png ├── spawnpoints.xml ├── splat3.png ├── splat3_processed.png ├── splat4_processed.png └── water_info.xml
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