Hello Survivors, and welcome to Navezgane. In the latest update, version 1.3 Stable brings a host of enhancements focused on delivering even more gore, improved gameplay, and important bug fixes to keep the apocalypse running smoothly.

What’s New in v1.3 Stable

Enhanced Gore and Dismemberment

  • Gore Overhaul: The update refines the gore system by addressing the final legacy case—the Tourist zombie. This means more consistent and polished dismemberment effects throughout the game.
  • Optimized Dismemberment Parts: Numerous adjustments improve the overall visual impact and performance during intense zombie encounters.
  • Reduced Gore Mode: For compliance with the PS5 Japanese rating, textures and materials now include reduced gore and dismemberment variants for several zombies and blocks. On PC, Linux, and Mac, this mode can be enabled using the console command tcc from the main menu.

Quality and Performance Improvements

  • RWG Preview Quality: The preview quality on console devices is now limited to High, ensuring consistent performance.
  • Inventory and Bag Updates: Updates for remote players have been optimized, resulting in smoother gameplay in multiplayer sessions.
  • Large Combat Performance Enhancements: Significant improvements have been made to combat performance, enhancing overall gameplay fluidity during large-scale engagements.

Bug Fixes and Stability

The update addresses several issues to ensure a more stable gaming experience:

  • Resolved a Null Reference Exception (NRE) when starting the game with EOS disabled.
  • Fixed localization issues where button labels on the PlayerList/BlockedPlayers were inverted.
  • Corrected the mod event PlayerSpawnedInWorld for listen server host players.
  • Eliminated the PS5 crash occurring on game exit and fixed issues causing game hangs during startup.
  • Addressed rare save corruption on Xbox by reverting the default GameCoreSaveStorageProvider to Blobs.
  • Fixed multiple level design tool issues and various dismemberment part adjustments.
  • Improved visual issues with laser dots during multiplayer gameplay, including position adjustments when reloading.
  • Corrected lighting issues with lit molotov cocktails that were illuminating too large an area.
  • Addressed errors with filtered language in Trader Rekt’s closing announcements.

Additional Information

TFP also confirms that cross-play for dedicated servers is supported. This means that players on different platforms such as PC, Linux, and Mac can join multiplayer sessions hosted on dedicated servers, ensuring a seamless and inclusive experience across various systems.

Looking Ahead

TFP extends warm wishes for a fun and safe Valentine’s Day in the world of 7 Days. Exciting developments are on the horizon, and further details about future releases will be shared soon.

Survivors, enjoy the new update and stay tuned for more thrilling adventures in Navezgane!


Changelog excerpt from v1.3 b9:

  • Added: Reduced gore textures and materials for PS5 Japanese compliance; console command tcc for PC, Linux, and Mac.
  • Changed: RWG preview quality on consoles; error readability; remote player inventory updates; several dismemberment parts.
  • Fixed: Game startup issues, crashes on PS5, localization errors, mod events, save corruption on Xbox, and various gameplay and performance issues.

TFP appreciates the community’s continued support and enthusiasm. Happy surviving!

Supercraft

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