A21

What I Like About 7 Days To Die

Hey fellow survivors! As I was meandering through the wastelands of "7 Days To Die" (7D2D, for those in the…

1 year ago

The Favorite Map

It's a debate as old as sandbox survival games themselves: What makes the ideal map? A recent online discussion has…

1 year ago

A21 Dashboard Map

Introduction The A21 Dashboard Map is a critical feature in the A21 B317 dedicated server environment, serving as a navigational…

1 year ago

Sorcery for A21

The apocalypse has a new face: magic. With the A21 release of the Sorcery Mod for "7 Days to Die",…

1 year ago

Darkness Falls V5.0: Community Digest

Welcome, survivors, to our latest community feedback round-up! We've delved deep into the Wasteland of opinions, plucked out the most…

1 year ago

Introducing SMXui Modlet for 7 Days to Die

Hey fellow survivors, For those of us immersed in the post-apocalyptic world of "7 Days to Die," the interface we…

1 year ago

Terrain Generation: Tools and Techniques

In the realm of video game development and digital artistry, the creation of realistic terrains and environments is crucial. Modern…

1 year ago

What’s Next for Darkness Falls in the Age of Alpha 21?

7 Days to Die has been a staple in the survival horror game genre for years, offering players an intense,…

1 year ago

Things You Wished You’d Figured Out Earlier in 7 Days to Die

Every gamer has experienced those enlightening moments when they discover a feature or strategy that could have made their gaming…

1 year ago