I’m not sure how many times I’ve found myself staring at a seemingly lifeless zombie on the 7 Days to Die map only to have it suddenly lurch back to “life” – or is it un-life? As if my sanity wasn’t already warped enough by the constant barrage of undead attacks, trying to decipher whether they’re truly dead or just… ragdolled can drive a person mad.
What even constitutes a zombie’s death in this post-apocalyptic nightmare? Is it when their hitpoints dip below zero? No, that’s not good enough. You see, those poor bastards might be down for the count, but they can still take a few more bullets before finally giving up the ghost (or whatever passes for one in this world). No, no, I need concrete proof – like maybe some sort of zombie-sized “Game Over” screen.
But alas, 7 Days to Die doesn’t give us that luxury. It’s all about subtlety, folks. A single bullet wound might leave a zombie writhing in agony for what feels like an eternity before it finally succumbs to its injuries… or maybe just gets up and keeps on shambling like nothing ever happened.
So here are some telltale signs I’ve picked up along the way that suggest my zombie foes have reached their final rest:
• The obvious ones: If they’re not moving, not making a peep, and aren’t even trying to attack me anymore – yeah, it’s probably safe to assume they’re done for.
• No, seriously, just check their health bar. I mean, come on, if it’s below zero, that thing is as good as dead, right? (Or at least, that’s what my fragile psyche keeps telling me.)
• But even then, there’s this weird gray area where they’re still sorta-alive-ish… like when they just kind of… fall over. You know, the ones who seem to be trying to play possum, but really are just taking an extended nap? Yeah, I’m not counting those as “dead” until they stay that way for a good 5-10 seconds or so.
• Ragdolls: Ugh, these guys can be the worst. They’re like the undead equivalent of those annoying people who just won’t take the hint and get up from the couch when you’re trying to watch your favorite show. You know? Like, I’ll shoot them in the head (or wherever) multiple times, and they’ll just lie there, twitching and convulsing, as if trying to remember how to die properly… until finally, after what feels like an eternity, they give up the ghost.
• And then there are the ones who somehow manage to defy all logic and reason – those poor, pathetic souls that keep getting back up, no matter how many bullets I pump into them. Like, what even is the point of “killing” a zombie if it’s just gonna get back up and keep trying? It’s like they’re trying to prove some sort of twisted, undead point… or maybe they’re just really, really stubborn.
In the end, all this hand-wringing about determining zombie mortality is probably just me overthinking things. I mean, let’s be real: if it’s not actively attacking me or trying to steal my snacks, I’m good with just leaving it be – even if it does keep showing up at my doorstep uninvited.
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